Big games like Call of Duty: Warzone and Modern Warfare 3 are constantly being updated, and we’ve broken down the most important recent changes for you.
READ MORE: How to unlock all ‘Call of Duty: MW3’, ‘Warzone’ Season 5 weapons
Perhaps the biggest change is to killstreaks. No, the score you get with a killstreak won’t be counted toward your next one, meaning you’ll have to get those kills and poitns the old fashioned way. This will make it harder for individuals to build up huge scores and streaks, but it should also balance the game more by meaning it’s harder for one person to get a huge headstart on everyone else and just dominate the battlefield.
Another big change is a nerf for the Superi 46. This was the most popular submachine gun in the Warzone multiplayer, so the writing was on the wall for this nerf. The movement speed of players holding it has been reduced, meaning you can no longer zip around the map killing to your heart’s content. There’s no nerf to its damage output, so as long as you can get yourself into position despite the movement penalties, it will still be a great weapon to use.
A quality of life improvement that should speed up tactical gameplay has also been added.
Now, rather than having to keep your mask off until you’re in the gas to avoid the mask taking up your vision, the mask will only appear over your HUD when you’re in the gas. This means you can keep it equipped all match and won’t need to waste precious seconds putting it on later.
You can find the full Season 5 patch notes right here.
In other news, a new report has claimed that part of Call of Duty: Modern Warfare 3 was made using generative AI.
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